Sunday, August 10, 2014

I Ain't Been Shot Mum Wargame Rules - Operation Bagration






I mentioned it before: to organise historical army lists I think "I Ain't Been Shot Mum" the best I know, because it doesn't have a points system.

But the problem is the large number of figures for each Company. If we want to keep the proportion between opposite armies, in the end we can have an almost impossible number of figures. And this is the case on those large battles on the Eastern Front.

So I decided to do what wargamers call "bathtube" and reduce, proportionally I hope, the tables of organisation proposed by IABSM (what explains all this time away from the blog).

To give you an example, you can see the Germany lists in "Gotterdamerung" (with my excuses to the Too Fat Lardies team for this very small violation of copyright):






And now you have my own version:






One example can be "Operation Bagration", June-July 1944, also known as "The Destruction of Army Group Centre".

The Orders of Battle are from 23 June and were picked from here:






In a very broad calculation we find (I'm comparing a German Division to a Soviet Corps):

Axis Infantry - 39 Divisions
Axis Cavalry - 2 Divisions
German Armoured - 4 Divisions

Soviet Infantry - 40 Corps
Soviet Cavalry - 4 Corps
Soviet Armoured - 7 Corps

For Infantry, I'll use a German Company and a Soviet Company reinforced with one Rifle Platoon.

To avoid full Cavalry Companies, I'll also use 1 German Cavalry Platoon and 2 Soviet cavalry Platoons reinforcing the Infantry Companies.

And for armoured (includes both Panzer and Panzergrenadiers Divisions, Mechanised and Tanks Corps) I'll use an Half-Panzer Company for the Germans and a full Armoured Company for the Soviets.

In conclusion, my Order of Battle for Operation Bagration would be something like this:

GERMAN

Grenadier Company

Headquarters – CO, 2 MMG, Panzerschreck, Tank Hunter Team
Platoon 1 – 6 men Rifle or Assault Rifle
Platoon 2 – 6 men Rifle or Assault Rifle
Platoon 3 – 6 men Rifle or Assault Rifle
Machine Gun Squad – MG34 MMG
Mortar Battery – 2 81mm Mortar
Mortar Battery – 120mm Mortar
Infantry Gun Battery – 75mm Infantry Gun
Infantry Gun Battery – 150mm Infantry Gun
Anti-Tank Battery – 2 PaK 40 AT Gun
Anti-Tank Platoon – 2 Marder (or Hetzer from November 1944)
Artillery Battery – 105mm leFH18 Field Gun
Artillery Battery – 150mm sFH18 Field Gun
Cavalry Platoon - 6 men

Panzer Company

Headquarters – Tank
Platoon 1 – Tank
Platoon 2 – Tank
Platoon 3 – Tank
Platoon 4 – Heavy Tank
Platoon 6 – 6 men, Panzerschreck, SdKafz 251, SdKfz 251/17
Heavy Platoon – 4 MMG, 2 SdKfz 251/2 with 81mm Mortar, 2 SdKfz 251/9, 2 SdKfz 251/17
Mortar Battery – 120mm Mortar, SdKfz 251
Infantry Gun Battery – 75mm Infantry Gun
Anti-Tank Battery – PaK40 AT Gun
Anti-Tank Platoon – 2 StuG or Jagdpanzer (from 1944)
Artillery Battery – 105mm leFH18 Field Gun
Artillery Battery – Wespe
Artillery Battery – Hummel
Flak Battery – 88mm FlaK36


SOVIET

Rifle Company

Headquarters – CO, Rifleman
Platoon 1 – 6 men
Platoon 2 – 6 men
Platoon 3 – 6 men
Platoon 4 - 6 men
Support Platoon – 4 MMG
Mortar Battery – 2 82mm Mortar
MortarBattery – 2 120mm Mortar
Anti-Tank Rifle Squad – 2 AT Rifle
Infantry Gun Battery – 76mm Infantry Gun
Scout Squad – 6 men SMG
Anti-Tank Battery – 45mm L66 AT Gun
Anti-Tank Battery – 57mm AT Gun
Anti-Tank Battery – 76mm AT Gun
Artillery Battery – 76mm M42 Field Gun
Cavalry Platoon - 5 men SMG
Cavalry Platoon - 5 men SMG

Armoured Company

Headquarters – Tank
Platoon 1 – 3 Tanks
Platoon 2 – 3 Tanks
Platoon 3 – 3 Tanks
Platoon 4 – Heavy Tank
Platoon 5 – 6 men SMG, 3 LMG
Scout Squad – 6 men SMG
Anti-tank Rifle Squad – 2 AT Rifle
Mortar Battery – 2 82mm Mortar
Mortar Battery – 120mm Mortar
Infantry Gun Battery – 76mm Infantry Gun
Engineer Platoon – 8 men, 2 MMG
Anti-Tank Battery – 57mm AT Gun
Anti-Tank Battery – SU85
Artillery Battery – BM 13 Katyusha Rocket Launcher
Artillery Battery – SU 76 SP
Artillery Battery – SU 152


I must say that I don't have any idea if this is adequate to play a scenario. But I like it for the historical reconstitution. And may be can be useful for other rules, like "High Command", for instance (just imagine Divisions...).

Let me know what you think about it.


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